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Post by Scott Bruhn on Oct 9, 2009 12:09:34 GMT -6
Returning members will notice quite change in the layout of the site.
This is mainly due to the fact that it was pretty bland, no offense Mr. Ellis, since I'm trying to revive the site I decided to enlist the help of my girlfriend to help add some more things.\
Please give me some feedback.
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Post by Nathan Ellis on Oct 9, 2009 14:53:08 GMT -6
AHH!!!! zomg you noobz wat haz you done!... lol, just kidding. Well, I'm not sure if i like it, as i'm the person who goes for a clean minimal style interface, and this is kinda overwhelming... no offense. The 'Monthlys' section seems a bit off the wall though, for a zombie apocalypse, with it, in my opinion, the site would (in theory), become more cliche, and with that, drama between players. Just a thought. You asked me for feedback (BTW, i am Murphy)
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Tina Majors
Zombie Hunter
Status: Fine but bored
Posts: 53
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Post by Tina Majors on Oct 9, 2009 21:15:55 GMT -6
WOW!! interesting! cool! and although the "lovers of the month" kinda quirky (as there are only 2 girls that I know of in here - me being one of them) looks fun.
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Post by Erik "Soulbourne" Serth on Oct 9, 2009 21:19:31 GMT -6
Hmm...maybe make the side bar a tad more...smooth and elegant to help with looks. I know a guy who does this stuff on his proboard sites, and having it elegant and smooth as opposed to sharp and lots of stuff really helps.
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Post by Nathan Ellis on Oct 9, 2009 21:48:09 GMT -6
being able to put my original background back behind everything likes it's supposed to be, rather than the one little strip down the middle (lol), would help to seperate things, as it seems to me as forms blend in from one to the other. Also, thank you for putting up the credits
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Post by Scott Bruhn on Oct 12, 2009 12:35:20 GMT -6
Thanks for the input. I have no idea what I'm doing, so I left most of it up to my girlfriend. But I'm in the process of learning/figuring it out, so blame me more than her.
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Post by Nathan Ellis on Oct 12, 2009 16:49:18 GMT -6
Alright, well i just took a quick look through the code, and hopefully fixed a few things...
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